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Flash Entity Reference

Flash Entity Reference

 

What is the Flash Entity??

The entity flashes the players screen, same as a flashbang effect the entire screen will be white for some seconds. 

Benefits

Very bright explosions can be simulated. 

Properties


*SkyLightAtten:*

Specifies how the Sky Light Attenuation. 

SkyLightColor:

Specifies in which color the skybox will be lit by the lightning effect 

SkyHighlightMultiplier:

Specifies how bright the skybox will be lit by the lightning effect 

Sound:

Specifies a sound to play when triggered 

FadeInTime:

Sets up the amount of time (in sec.) how long it takes to fade in the effect. 

FadeOutTime:

Sets up the amount of time (in sec.) how long it takes to fade out the effect. 

FadeDuration:

Sets up the amount of time (in sec.) fade in and out takes the effect. Other Flash Entity Parameters 

Click here for the Miscellaneous Parameters reference guide, here for the Material Layers guide, here for the Miscellaneous Entity Parameters guide, here for the Entity Links guide and here for the Entity Events guide. 

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