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Entity Events

Entity Events

 


Overview

This pane visually represents the script behind certain objects and allows you to edit and the run script. When AI/Physics is enabled you can test the effect of any changes you have made to the Entity script. 

Input/Output

Displays a list of executable script commands. 

Pick New

Not used. 

Mission Handler

Not used. 

Remove

Not used. 

Send

Once you have chosen an Input/Output event click Send to test and see the effect. For example an Input event called On kill might kill an entity and On Spawn might spawn them back to life. 

Note: 

AI/Physics should be enabled to test events. 

Methods

Displays a list of executable methods. 

Run

Runs the selected method (ensure AI/Physics is enabled). 

Goto

Goto opens the script editor and allowing you to edit script. 

Add

Adds a new method. 

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