Entity Events
 

 
 Overview
 This pane visually represents the script behind certain objects and allows you to edit and the run script. When AI/Physics is enabled you can test the effect of any changes you have made to the Entity script. 
 Input/Output 
 Displays a list of executable script commands. 
 Pick New
 Not used. 
 Mission Handler
 Not used. 
 Remove
 Not used. 
 Send
 Once you have chosen an Input/Output event click Send to test and see the effect. For example an Input event called On kill might kill an entity and On Spawn might spawn them back to life. 
Note: 
AI/Physics should be enabled to test events. 
 Methods
 Displays a list of executable methods. 
 Run
 Runs the selected method (ensure AI/Physics is enabled). 
 Goto
 Goto opens the script editor and allowing you to edit script. 
 Add
 Adds a new method.