A forbidden area a shape type object, which is projected onto the terrain, defining areas in the level in which AI will not go into and will try and stay out of.
AI Navigation Modifiers can be used in conjunction with Forbidden Areas to allow AI access to them, when required.
Height |
A default path/shape property. Not used. |
AreaId |
A default path/shape property. Not used. |
GroupId |
A default path/shape property. Not used. |
Priority |
A default path/shape property. Not used. |
Closed |
Specifies if the area is a closed loop or not. Forbidden areas should be closed. |
ObstructRoof |
A default path/shape property. Not used. |
ObstructFloor |
A default path/shape property. Not used. |
DisplayFilled |
When checked, all closed sides of the area are filled with color |
Other Forbidden Area Parameters
Click here for the Miscellaneous Parameters reference guide and here for the Shape Parameters guide.