An AI Point is an object used within a Navigation Modifier, which is to generate points for the AI to navigate between.
Hide |
Sets the AI Point type so AI can use it to hide. |
Sec Hide |
Sets the AI Point type so that AI can use it as a secondary, less prefered point to hide. |
Entry/Exit |
Sets the AI Point type so that AI can use it to enter and exit a nav area from this point to terrain. |
Exit-Only |
Sets the AI Point type so that AI can use it to exit a nav area from this point to terrain. |
3D Surface |
used for navigating 3D (i.e. vertical, upside-down etc) surfaces. |
Currently not used. |
Regen Links |
Regenerates the waypoint links for the area. |
Pick Impass |
Allows the user to pick a second waypoint to create a perminant non-passable link |
Select |
Selects the currently highlighted link in the linked waypoints box |
Remove |
Removes the currently highlighted waypoint links |
Remove all |
Removes all waypoint links from the AI Point |
Remove all in area |
Removes all waypoint links in the nav area |
Other AI Point Parameters
Click here for the Miscellaneous Parameters reference guide.