Paint Layers
What is the Layer Painter?
The layer painter is used to apply terrain materials to the level terrain, allowing interesting and realistic terrain.
It can be accessed under RollUpBar > Terrain > Layer Painter.
A full tutorial on layer painting can be found here
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Brush Settings
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Radius
The
Radius slider changes the size of the brush.
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Hardness
The
Hardness slider changes the strength of the brush in applying the material. A lower value will give a softer translucent effect, whereas 1 means the material painting is completely opaque.
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Paint by LayerID
When set, the painter will only paint the detail texture of the terrain material.
Mask by Layer Altitude and Slope
Sets the material to only paint between the Altitude and Slope(deg.) parameters defined below
Mask by "Material Layer"
Select the material layer from the drop down list to protect it from being painted over.
Filter
The
Filter option gives the ability to modify the brightness of the material base color.
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Click the color box to open up the color selector and alter the base color of your material.
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Layer
Altitude
Sets a minimum and maximum altitude mask for painting - the brush will only apply within these boundaries.
Slope (deg.)
Sets a minimum and maximum slope mask for painting - the brush will only apply within these boundaries.
Tile Resolution
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When you press the change button and left mouse click on one of the terrain sectors you can choose a higher or lower detailed ground texture resolution.
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