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Object Selection Floater

Object Selection Floater

Overview

The Objects selection floater enables you to quickly search for objects, hide/unhide and freeze/unfreeze objects in a list view. 

You can also browse through hidden or frozen objects without changing their state. 

IMPORTANT the Select Objects floater only displays objects on visible layers! 

You can access the Select Objects floater via mouse in the EditMode Toolbar or in the Main Menu under View > Select Object(s)

Alternatively, the Default Keyboard shortcut is CTRL + T


The interface consists of a Lister, the fast search dialog in the bottom and the options on the right. 

 

Lister

The Lister contains information, sorted in columns. 

You can press the heading of the column to sort the dataset based on the alphabetic order in this column. 

 

Name 
displays the name of the object 
Type 
shows the scene element type of the object (i.e. Brush, various Entity Types, Camera, ParticleEffect, Light...) 
Layer 
displays the visible (!) layer the object is assigned to. Objects in invisible layers will not be displayed. 
Material 
shows the path to the material assigned on top of the object's default material 

 

 

Below the lister you can find information about the amount objects listed in the current mode (visible, hidden, frozen) and how many of these are currently selected in the scene. 

Fast Search Dialog

Use this dialog to quickly filter object by name. 

i.e. type in "vil" to get all objects displayed starting with these three characters, like village_hut, villain, villager... 

Options

 

Select All 
selects all objects in the lister and transfers the lister selection to the editor's object selection 
Select None 
resets all selection in the lister and the editor's object selection 
Invert Selection 
inverts the selection in the lister and transfers the lister selection to the editor's object selection 
List types 
enables the display of certain object types, i.e. Entities, Brushes, Prefabs. Use these filters to only display the data you need 
Display List 
use these radio buttons to change the display between visible, hidden and frozen objects 
Change Mode buttons 
depending on the chosen mode in the Display List, you will find the buttons Hide/Freeze, Unhide/Freeze and Hide/Unfreeze. They are used to transfer the status of an object to the other two (not currently selected) states 
Auto Select 
automatically updates the editor's object selection to match the selection in the lister 
Display as Tree 
shows child objects in editor hierarchies indented 
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