Sandbox 2 Manual
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Mission Menu

Mission Menu

 


 

Overview

 

Here missions can be created, modified or deleted, also the Equipment-Packs window can be accessed and weapons can be selected for player or enemy AI use. 

Mission Menu Commands

 

New

 

Creates a new mission. 

Duplicate

 

Duplicates current mission and saves it under a different name. 

Delete

 

Deletes the current mission. 

Select

 

Selects another mission. 

Rename

 

Renames current mission. 

Edit Equipment-Packs

 

In the Weapon and Equipment Setup Window you can specify equipment packs containing several weapons, items and ammo that can be later assigned to AI character or to the player. 


Add/Delete/Rename 

Select an equipment-pack from the drop-down combo box and then click Add, Delete or Rename. 

Available Equipment/Used Equipment 

This list box displays all available equipment, select your desired equipment and click the >> button to move it to the Used Equipment pane. Clicking the << button will move the selected equipment from the Used Equipment pane to the Available Equipment pane. 

Move Up/Move Down 

Click the Move Up or the Move Down button to sort the Used Equipment pane in order of preference, where the topmost is the Primary Item. 

Primary 

Displays the current Primary Item. 

Properties

 


Clicking the Properties command opens the Mission Properties window. From here mission and music script can be loaded into the current level and added to specific missions. 

Mission Script 

This pane shows any currently loaded script and allows the user to Browse for, Remove, create new, Reload or Edit script. This can be used as an alternative to flow graphs (e.g. maybe an extremely complex flow graph would be easier to script) to script custom functions required only for a specific mission. 

Creating a New script will generate a template for you to customize with your own script. 


Methods 

The Methods pane displays a list of methods contained in the Mission Script. 

Events 

The Events pane displays a list of Events contained in the Mission Script. 

Music Script 

Not used.

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